﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EngineAccessLayer
{
    internal class Global
    {
        // broj potrebnih obrtaja za pomeraj od 1 cm
        private static double _stepsForCm = 100; // nasumicna vrednost
        
        // tolerancija pomeraja
        private static double _tolerance = 0.5;

        //brzina
        private static double _speed = 300.0;

        public static double Speed
        {
            get { return Global._speed; }
            set { Global._speed = value; }
        }

        public static double StepsForCm
        {
            get { return _stepsForCm; }
            set { _stepsForCm = value; }
        }

        public static double Tolerance
        {
            get { return _tolerance; }
            set { _tolerance = value; }
        }
        
    }
}
